Posts Tagged ‘griping’

How the Mighty Have Fallen

Watchmen

I caught Watchmen last night. Overall I found it thought-provoking, graphic and explicit beyond my comfort zone, quiet but emphatic in its message, and well written and played. It’s a bitter pill to swallow, but it’s hard to argue with the film’s central message: there is no world where everyone just makes the right decision. [...]

Assumptions

Thank you, Buzzkill Fairy. Thank you for waving your magical wand. I may need to buy a new car. Now’s an okay time to be shopping for one, but needless to say today has been a fun mix of stress, irritation and worry. It’s not the price tag so much as the logistics that stress [...]

Irritation Calculation Patch

Revision: Patch for the newly implemented Algorithm “Irritation Calculation.” The code currently reads: FOR EACH interfering human: IF direct confrontation = false THEN ignore ELSE i = [a(s + 2c)]/m I propose the following amendment: FOR EACH interfering human: IF direct confrontation = false THEN ignore ELSE query: “Are there witnesses present?” IF witnesses = [...]

GameStop Employees Are Flippin’ Idiots

Phone rings 37 times before someone picks it up GameStop Drone: Hello? Me: Is this GameStop? GameStop Drone: Oh, yeah. Thank you for calling GameStop – Me: Yeah, thanks. Do you have a power source for an XBox 360? GameStop Drone: A what? Me: A power source for an XBox 360? GameStop Drone: . . [...]

Scientists Can't Hold Their Liquor

Just throwing it out there. I’ve seen my geek coworkers put drinks away like they were going out of style. I’ve seen them get plowed. But I’ve never seen them get sick. If they do, they have the decency to take care of that someplace where nobody can see them. But nerds? Oh no. Nerds [...]

Wiki Impaired

A couple of times a week, I go to Halopedia and type “cleanup” into the search bar. With a sigh I look at the long list, some of which are already peopled with articles I’ve already tidied up for the benefit of nerdy gamers everywhere with too much spare time on their hands. Every time [...]